using System; using System.Collections.Generic; using System.Linq; using System.Text; using Chop.Game.Messages.IDs; namespace Chop.Game.Messages.Incoming.inventory.achievements { class GetAchievementsComposer: IMessageHandler { public void Handle(GameClient client, RequestParser parser) { // TODO: Achievements client.Response.Init(OutgoingMessages.AchievementsEvent); client.Response.AppendInt32(0); // count client.Response.AppendString("none"); // defaultCategory client.SendResponse(); } } }