using System; using System.Collections.Generic; using System.Linq; using System.Text; using Chop.Game.Encryption; namespace Chop.Game.Messages.Incoming.Handshake { class GenerateSecretKeyEvent : IMessageHandler { public void Handle(GameClient client, RequestParser parser) { string s = parser.ReadString(); BigInteger i = new BigInteger(s, 16); Crypto c = new Crypto(); string g = c.GenerateSharedKey(s); } } }