property pActive, pSwitch on prepare me, tdata if me.count(#pSprList) > 1 then removeEventBroker(me.getPropRef(#pSprList, 2).spriteNum) end if if me.count(#pSprList) > 2 then removeEventBroker(me.getPropRef(#pSprList, 3).spriteNum) end if if (tdata.getAt(#stuffdata) = "ON") then me.setOn() else me.setOff() end if return TRUE end on updateStuffdata me, tValue if (tValue = "ON") then me.setOn() else me.setOff() end if end on update me if pActive then if me.count(#pSprList) < 3 then return() end if tDelim = the itemDelimiter the itemDelimiter = "_" tName = me.getPropRef(#pSprList, 1).member.name tItem = tName.getProp(#item, 1, (tName.count(#item) - 6)) tPart = tName.getProp(#item, (tName.count(#item) - 5)) tdata = tName.getProp(#item, (tName.count(#item) - 4), (tName.count(#item) - 1)) tNewNameA = tItem & "_" & "b" & "_" & tdata & "_" & pSwitch tNewNameB = tItem & "_" & "c" & "_" & tdata & "_" & pSwitch the itemDelimiter = tDelim me.getPropRef(#pSprList, 2).locZ = (me.getPropRef(#pSprList, 1).locZ + 2) me.getPropRef(#pSprList, 3).locZ = (me.getPropRef(#pSprList, 2).locZ + 2) if memberExists(tNewNameA) then tmember = member(getmemnum(tNewNameA)) me.getPropRef(#pSprList, 2).castNum = tmember.number me.getPropRef(#pSprList, 2).width = tmember.width me.getPropRef(#pSprList, 2).height = tmember.height end if if memberExists(tNewNameB) then tmember = member(getmemnum(tNewNameB)) me.getPropRef(#pSprList, 3).castNum = tmember.number me.getPropRef(#pSprList, 3).width = tmember.width me.getPropRef(#pSprList, 3).height = tmember.height end if pActive = 0 end if end on setOn me pSwitch = 1 pActive = 1 end on setOff me pSwitch = 0 pActive = 1 end on select me if the doubleClick then if pSwitch then tStr = "OFF" else tStr = "ON" end if getThread(#room).getComponent().getRoomConnection().send("SETSTUFFDATA", [#string:string(me.getID()), #string:tStr]) end if return TRUE end