on Initialize me me.registerForIGComponentUpdates("GameList") return TRUE end on handleUpdate me, tUpdateId, tSenderId tService = me.getIGComponent("GameList") if (tService = 0) then return FALSE end if if tUpdateId <> tService.getObservedGameId() then return TRUE end if tRenderObj = getObject(me.getRendererID()) if tRenderObj <> 0 then tRenderObj.render() end if end