property pGameSystem, m_bSyncState on construct me pGameSystem = getObject(getVariable("snowwar.gamesystem.id")) if (pGameSystem = 0) then return(error(me, "Cannot locate game system!", #construct)) end if return TRUE end on deconstruct me return TRUE end on SetSyncState me, i_bVal m_bSyncState = i_bVal end on OnStartStage me, i_iTime end on OnEndStage me, i_iTime, i_ar_params end on OnLoadStage me, i_sName end on OnJoin me end on OnLeave me end on OnEvent me, tEvent, tdata pGameSystem.sendGameSystemEvent(symbol("snowwar_event_" & tEvent), tdata) return TRUE end on OnPrepareRoom me, a_iRoomCode end on GetSyncState me return(m_bSyncState) end